Update 1.6.1 will be available for troopers to download at 10 AM PT (GMT-7) on Monday, August 25th.
This patch is a collection of bug fixes. If you'd like to discuss Update 1.6.1 with your fellow troopers, please feel free to join the Starship Troopers: Extermination Community Discord!
If you enjoy this update, please leave us a review on Steam. We greatly appreciate all the feedback we have received as we have developed Starship Troopers: Extermination throughout the year and on all the Galactic Fronts!

Highlights
- Addressed the inconsistent Warrior Bug weak point behavior.
- Bugs will no longer unburrow into a closed Bug Hole.
- Corrected Royal Guard weak point behavior; they now register hits consistently, not only from the front.
Gameplay & General Fixes
- Implemented a second collision pass on Agni Critical Strike.
- Addressed inconsistent invisible walls around the top edge of the Valaka Critical Strike Arena that allowed players to get trapped out of bounds and see backfaces.
- Addressed multiple spawn location irregularities across all planets.
- Dropship location in Valaka Critical Strike no longer intersects with the drilling platform.
- Fixed Valaka Critical Strike, where dying in a lava pool prevented respawn.
- Fixed missing texture on bug hole body part explosions.
- Fixed an issue in Horde where the remaining VO plays even after the base has been destroyed.
- Fixed issue where Bugs were not being counted in the Extermination side objectives.
- Fixed issue where deaths caused by cave collapses during Critical Strike consumed team respawn tickets.
- Holo Trajectory Mod indicator no longer appears at troopers’ feet on spawn.
- Restored VO playback for objective completions in Critical Strikes.
- Resolved issue where players who died and fell into the ship could not respawn.




